﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LNUGame.Model.Menu
{
    /// <summary>
    /// Represents the available options on the main menu.
    /// </summary>
    class MainMenu : MenuModel
    {
        public MainMenu(){
            m_selectedOption = MenuOption.START_GAME;
            m_options = new MenuOption[] { MenuOption.START_GAME, MenuOption.CONTROLS, MenuOption.EXIT_GAME };
            m_firstMenuOption = MenuOption.START_GAME;
            m_lastMenuOption = MenuOption.EXIT_GAME;
        }
    }
}
